Fear And Monocles

Posted by - June 30th, 2011

“There is a pretty overwhelming perception amongst EVE players that these changes are bad. I think they’re brilliant, but our players don’t. We’re going to face an uphill struggle, and the reason many of us never talk about this publically is that we’d be burned at the stake by the players.”

Kristoffer Touborg, from the leaked “Fearless” internal CCP discussion pamphlet

Eve’s current woes are interesting for a number of reasons. Let’s run through them quickly.

First, the Eve playerbase feels both empowered and angry. They feel very much as though they should have a voice in how the game is run. CCP has not disagreed with this, and their “Council of Stellar Management” player advisory council is currently winging its way to Iceland, at CCP’s expense (and knowing the expense of last-minute airline reservations, more than cancelling any benefit from selling virtual monocles). We’ve seen player protests in MMOs before, but this is the first overt player riot – enabled in part by Eve’s own strengths of being a unitary server game so that if, say, someone decides it’s a good idea to shoot up a statue commemorating the in-game NPC leaders as a political gesture, it can get legs.



www.youtube.com/watch?v=cCHDMf6i3Vk

In-game political ownership, and a sense of that extending out of the game into the game’s corporate management, is not new to Eve – virtual worlds in general elicit that sense of ownership. (See the fury at Star Wars Galaxies’ NGE changes, or Prokofy Neva’s various writings demanding that Linden Lab not be permitted to run their own product without some sort of oversight). Part of the bargain of setting people loose to build your world for you – or more accurately, the social constructs that help build that world – is that those people tend to value their labor more than yours. And they should. Without the value added by its players, Eve is a spreadsheet simulator, Second Life is literally nothing whatsoever and Star Wars Galaxies is, well, post-NGE Star Wars Galaxies.

The NGE is illustrative here as well, in that, like that ill-fated attempt by SOE to move Star Wars Galaxies in a more mainstream direction, CCP appears to have plans for its MMOs that Eve players aren’t very interested in. Eve is a very hardcore, complicated, and most importantly, abstract game. The great majority of Eve players don’t care about monocles, they care about extracting 3% more efficiency out of their missile launcher speeds. The drama about virtual shirts and virtual monocles in the item store is amusing, the “walking in a small room in your spaceship” feature Incarna added to justify said item store is also amusing, but what enrages Eve players is the thought that they might have to pay – or – tomorrow to get that 3% missile launcher efficiency. Or worse, that someone else would. That was the part of the leaked internal discussion/propaganda leaflet that so enraged the Eve playerbase, where one member of the “point/counterpoint” discussion advocated exactly that. And that was why an Eve producer posting to the official blog finally said, point blank, in an attempt to calm the rioting, “there are no and never have been plans to sell “gold ammo”” (contradicting another section of said leaked document which said explicitly that ammunition sales were in fact under consideration).

Still, the fact remains – CCP introduced an item shop to Eve, a game which very vehemently did not need, nor want one. They patched in ambulatory avatars, in a game where most players ever appear only as abstract radar widgets, specifically to support that item shop. CCP is taking their game in places that their players do not want it to go. And the players know this. And they are angry.

To state the brutally obvious: this is not how to handle microtransactions. In fact, this is probably a textbook case in how NOT to handle microtransactions (a story that has been written already, actually). And in a hardcore abstract game such as Eve, I’m not sure microtransactions can even work, at least without alienating almost every player Eve currently has – in other words, an NGE-style extinction level event. And CCP is not a stupid company. They have one of the most successful independently-run MMOs in the market today. They effectively own the niche of PvP virtual worlds, to the point that fans are angry at the realization they have nowhere else to go.

The conspiracy theory one is tempted to indulge in, then, given that brutally obvious fact – is CCP, in fact, intentionally forcing an extinction level event? Do they want to alienate the hardcore playerbase that helped give the company the motto “harden the f*ck up”?



www.youtube.com/watch?v=VgvM7av1o1Q

As a possible reason for this: World of Tanks has over 3 million accounts, today announced a publishing deal to appear in retail stores, and sells ammo that blows up other tanks far better at 5 to 7 cents a shot. Clearly the revenue model works. At least for people who aren’t paying a subscription fee to a game that isn’t World of Tanks. And that last key point may be what CCP forgot in its Aurum rush.

I suspect CCP can still recover player good will and staunch the bleeding of what anecdotally are already a significant number of cancelled accounts – but it needs to be done quickly.

“The most visible example of another game introducing virtual goods sales is certainly LOTRO. It is worth pointing out though that they made almost everything microtransaction based and at the same time removed subscription fees. Because other games with very different communities and very different gameplay styles are able to do something it doesn’t mean we can do the same thing with the same levels of success.”

“More revenue is of course an aim, but making our customers feel like they are being “double billed” to be able to play on the same level as others is just a step too far.”

- John Turbefield, from the leaked “Fearless” internal CCP discussion pamphlet

 




Broken Toys

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Og Mandino’s The Greatest Salesman in the World: Part II

Posted by - June 30th, 2011

"A smile remains the most inexpensive gift I can bestow on anyone and yet its power can vanquish kingdoms." Og Mandino

Suite101 Articles

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deal or no deal card game NIB New

Posted by - June 29th, 2011


Click here to bid/purchase

Price: 28.95

Bids: 0
This is a brandnew game Deal or no deal card game New never been used comes in nice case. ships next day
Categories: Toys & Hobbies:Games:Board & Traditional Games:Family Games:1990-Now


Board Games Party!

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Everyday Food – July 2011

Posted by - June 29th, 2011

Everyday Food - July 2011

Everyday Food – July 2011

English | 128 pages | HQ PDF | 147 Mb


RapidShare file – Your Future Downloads Popular rapidhsrare fileserve megaupload mediafire file and download

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Tickets on the Fly releases HD iPad version – 0% Fees on Event Tickets

Posted by - June 28th, 2011

Sea Girt, New Jersey – Tickets on the Fly, the ingenious minds behind the first mobile person-to-person ticket sale application, are excited to announce that the recent update of Tickets on the Fly for the iPhone and iPod touch has made the organization’s free public ticket sale/re-sale portal available in a full screen HD version on the iPad.

The Tickets on the Fly iPad app is a unique spin on the direct person-to-person sale/ re-sale forum model that enables users to search out and buy event tickets straight from their mobile devices without dealing with price hikes and services charges that normally litter heavily marketed “middle-man” ticket outlets such as StubHub and the like. Helping event-goers get in touch with their tickets as directly and cheaply as possible, Tickets on the Fly version 1.8 for iPad is currently available for download on the Apple App Store for free.

With the release of Tickets on the Fly HD iPad version users will now have the ability to all the great features of the iphone version in a “one screen has it all” application. The app itself has also been optimized to ensure that busy users experience improved loading times and smoother overall operation during use. This app is different from every other digital ticket outlet out there for one simple reason. It’s not a ticket broker!

The team responsible for creating Tickets on the Fly isn’t interested in buying someone’s tickets and reselling them at a profit. They simply wanted to make a forum where people with extra tickets to an event – concerts, sports games, the circus, it doesn’t matter – could easily connect with people searching for tickets to that same event. This means that ticket buyers don’t have to deal with the ridiculous surcharges – sometimes north of 35% – that conventional ticket resellers charge their unfortunate customers.

The developers responsible for Tickets on the Fly believe strongly that finding good tickets to great events at even better prices should be a right rather than a privilege. As a result, users are free to frequent Tickets on the Fly without ever worrying about being subjected to service fees, membership fees, or any other “we’ll help you if you pay us” fees whatsoever! The app is structured so that ticket shoppers are free to contact ticket sellers and negotiate tickets sales directly on a ticket-by-ticket basis.

To help make things run smoothly, users can browse tickets by different categories, which range from Basketball and Football tickets, to Broadway and Concert tickets among many others. If you can’t find the ticket you’re looking for, feel free to call Ticket on the Fly’s dedicated help-line at 1-888-91-TICKET. The Ticket on the Fly team will search out the person that owns the tickets you want and get them to sign up, getting the ticket you want posted and ready to buy in a matter of minutes. Don’t wait, you’re tickets are waiting for you at Tickets on the Fly.

Device Requirements:
* Compatible with iPad
* Requires iOS 3.2 or later
* 3.1 MB

Pricing and Availability:
Tickets on the Fly HD 1.0 is free and available worldwide exclusively through the App Store in the Entertainment category.

Tickets on the Fly HD 1.0
Download From iTunes
Screenshot
App Icon

Tickets on the Fly is a revolutionary mobile forum where users are free to buy and sell tickets to which ever events the want without the hassle of using a conventional ticket brokerage service. The organization is committed to connecting ticket buyers with ticket sellers directly, ensuring that the mobile community can always find great tickets at fair prices. Founded in 2009 Tickets on the Fly is committed to connecting ticket buyers with ticket sellers directly, ensuring that the mobile community can always find great tickets at fair prices without the service fees. (C) Copyright Tickets on the Fly 2011. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.




MacMegasite

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EVO 3D: Sense 3.0 lockscreen, weather animations (video)

Posted by - June 28th, 2011

htc evo 3d weather sense 3.0
In this video, we use Sprint’s HTC EVO 3D to take you on a tour of the new customizable lockscreen and weather animations featured in Sense 3.0. The new lockscreen enables users to select multiple styles and configure shortcuts that can be accessed directly when unlocking the device. The weather application has been revamped with new animations as well. While these are two stand-out features of Sense 3.0, we’ll be covering HTC’s latest UI update more in-depth very soon – stay tuned! Until then, enjoy the lockscreen/weather overview video below.





SmartKeitai

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The Head and The Heart – s/t

Posted by - June 27th, 2011

Like many who have discovered the Pacific Northwest’s The Head and the Heart, I came by the band via their song “Rivers and Roads”. It’s such a beautiful slice of modern folk balladry that one can’t help but take notice. The band’s name has spread like wildfire as their self-released debut lit a flame in [...]
DOA

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Xbox Live Vision camera, Racing Wheel, Wireless Headset coming this fall

Posted by - June 26th, 2011

  We’ve been hearing about the camera for the Xbox 360 for so long, that we almost forgot it still hasn’t been released. Well, Microsoft finally came clean about the cam, and gave it an official name at the company’s E3 event today. The Xbox Live Vision camera will be available this fall, and will [...]
DX Game

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The Weeknd – House of Balloons

Posted by - June 26th, 2011

Initially something of an enigma, The Weeknd, aka R&B singer/producer Abel Tesfaye, first released a number of tracks anonymously toward the end of last year. Championed by the likes of hip hop luminary Drake, the immediate buzz generated was, by default or design, substantial. An album swiftly followed. House Of Balloons is nine songs of blackened, sticky desire, longing and after-hours regret. It’s about as mainstream R&B as a page from Serge Gainsbourg’s diary.

Just as Massive Attack once had the ability to be simultaneously sweet and disconcerting, so House of Balloons leaves the listener feeling seduced and ever-so-slightly soiled by the experience. On the title track, for example, a perfectly measured sample of Siouxsie and the Banshees’ ‘Happy House’ melds into a scorching vignette of barely-contained desperation, like the end of a mad party and you’re about to leave on your own. A striking, strident and oh-so-manipulative document of manicured despair, House Of Balloons is the dark first of a mooted trilogy of albums. Things are bound to seem brighter in the morning. Joe Nawaz

1 2 3 4 5 6 7 8 9 10

KEY TRACKS: ‘HOUSE OF BALLOONS/ GLASS TABLE GIRLS’, ‘WHAT YOU NEED’, ‘THE KNOWING’.
FOR FANS OF: DRAKE, NICKI MINAJ, MASSIVE ATTACK

I Heart AU

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There Ain’t No Drama Like Spaceship Drama Cause Spaceship Drama Don’t Stop (Now With 200% More Cats)

Posted by - June 25th, 2011

This week in Eve:

Incarna shipped! You can now walk in your spaceship. No one else can see you walk in your spaceship but yep you’re walking. So there you go.

The in-game clothing store also shipped. You can now spend on a monocle. To be fair, it’s a really nice monocle and I think monocles cost about in real life. Oh wait, sorry, I meant . So there you go.

Most players responded with “What was CCP thinking?” This being Eve, someone promptly leaked exactly what CCP was thinking. (hint: pretty much exactly what you think they were thinking)

The Eve player base responded with the calm demeanor you’d expect by, um, literally rioting. The devs responded with, uh, yeah.

People have been shocked by the price range in the NeX store, but you should remember that we are talking about clothes. Look at the clothes you are currently wearing in real life. Do you have any specific brands? Did you choose it because it was better quality than a no-name brand? Assume for a short while that you are wearing a pair of ,000 jeans from some exclusive Japanese boutique shop. Why would you want to wear a pair of ,000 jeans when you can get perfectly similar jeans for under ? What do other people think about you when they see you wearing them? For some you will look like the sad culmination of vainness while others will admire you and think you are the coolest thing since sliced bread. Whichever it is, it is clear that by wearing clothes you are expressing yourself and that the price is one of the many dimensions that clothes possess to do that in addition to style and fit. You don’t need to buy expensive clothes. In fact you don’t need to buy any clothes. Whatever you choose to do reflects what you are and what you want others to think you are.

If you do not buy a monocle A LOSER IS YOU. So there you go.

BREAKING BAD CEO EDIT: Apparently EveNews got their hands on an internal email sent out by CEO Hilmar Petturson to CCP employees regarding the rioting in the streets, er, spaceways? about Eve’s newfound love for macrotransactions (when microtransactions just aren’t big enough!). It’s important to note that there’s no confirmation Petturson actually wrote this. Because…

Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.

That’s right, biyotches, CCP made THREE. THOUSAND. DOLLARS. Truly, this amount of money from vanity store items is unprecedented in the MMO industry.

Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say.

Or, as Hilmar The Very Savvy Business Cat says…

But the best/worst part, that makes me really hope for Petturson’s sake that this is some clever troll of a forgery or possibly the work of a very drunk Icelandic summer pub crawl, is this line:

But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.

I…. what was that, Hilmar The Cat That Leverages Synergy?

So there you go. You go.




Broken Toys

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